Overview
The Wall is a small Platform project and represents my debut in Unreal Engine 4! Inspired by games like Crash Bandicoot, Uncharted and Tomb Raider, I wanted to recreate a captivating Platforming experience. With this project I had the occasion to study and to put in practice several skills like Game Design, Level Design, 3D modelling, Textures and Material’s Creation, Camera handling, Blueprints Visual Scripting, Variable types, SFX and BGM implementation, Weather System, Widgets, Lighting.