Personal project

Threshold

A story about a young boy trapped in an undefined surreal place.

Role Solo Developer
Year 2017
Engine Unreal Engine 4
Genre Puzzle/Adventure
Perspective First Person
Players Single Player
Duration 5-10 minutes of playtime

Overview

Threshold is a small Narrative focused project set in a surreal world. Inspired by games like Final Fantasy and Death Stranding, I wanted to recreate a surreal puzzling experience in which we impersonate a young boy trapped in a dreamlike world. With this project I had the occasion to go deeper with my understanding of Unreal Engine 4 tools and I explored also VFX, spline tools, Dynamic Materials, Level’s loading and unloading, Physics based objects.