Batora: Lost Haven
Choice-driven isometric action adventure with RPG elements and a unique duality system affecting combat, story, dialogues, puzzles, and endings, that will make you question the meaning of sacrifice.
- Role
- Level Designer
- Engine
- Unreal Engine 4
- Genre
- Choice-Driven Action/Adventure
- Perspective
- Isometric
- Players
- Single Player
- Release date
- 20/10/2022
- Duration
- ~30 hours
Responsibilities
- As a Level Designer, I improved all existing levels by enhancing the overall player experience through iterative testing, resource balancing and feedback integration.