Threshold
A story about a young boy trapped in an undefined surreal place.
Threshold is a small narrative-focused project set in a surreal world, inspired by Final Fantasy and Death Stranding: a puzzling experience where you play a young boy trapped in a dreamlike place.
It pushed my understanding of Unreal Engine 4 further, and it is where I explored VFX, spline tools, dynamic materials, level loading and unloading, and physics-based objects.
- Role
- Solo Developer
- Engine
- Unreal Engine 4
- Genre
- Puzzle/Adventure
- Perspective
- First Person
- Players
- Single Player
- Year
- 2017
- Duration
- 5-10 minutes